public void Draw()
{
if (map == null || space == null) { MenuManager.screen = new TitleScreen(MenuManager.batch, MenuManager.font); return; }
space.Draw(offset,xr,yr,zr,height);
//2D stuff
foreach (MenuComponent c in components)
{
c.Draw();
}
if (waiting) { waitingmessage.Draw(); }
if (statusmenu.visible) { statusmenu.Draw(); }
if (telescopemenu.visible) { telescopemenu.Draw(); }
}