protected SetupPlayer ( IAudioPlayer player ) : void | ||
player | IAudioPlayer | |
return | void |
void SetupPlayer(IAudioPlayer player)
{
player.IsCurrentPlayer = true;
player.IsPlayingChanged += player_IsPlayingChanged;
player.StatusChanged += player_StatusChanged;
var e = PlayerChanged;
if (e != null)
{
e(player);
}
}