public static GetInstance ( ) : |
||
return |
public static ParticleManager GetInstance()
{
if (instance == null)
instance = new ParticleManager();
return instance;
}
public void Emit() { if (count > 80) { return; } ParticleManager particlemanager = ParticleManager.GetInstance(); particlemanager.Emit(this, (float)rand.NextDouble() * life); }