flxSharp.flxSharp.System.FlxAnim.FlxAnim C# (CSharp) Method

FlxAnim() public method

Constructor.
public FlxAnim ( String name, int frames, float frameRate, System.Boolean looped ) : System
name String What this animation should be called (e.g. "run").
frames int An array of numbers indicating what frames to play in what order (e.g. 0, 1, 2, 3).
frameRate float The speed in frames per second that the animation should play at (e.g. 40).
looped System.Boolean Whether or not the animation is looped or just plays once
return System
        public FlxAnim(String name, int[] frames, float frameRate, Boolean looped)
        {
            Name = name;

            Delay = 0;
            if (frameRate > 0)
            {
                Delay = 1.0f / frameRate;
            }

            Frames = frames;
            Looped = looped;
        }