public FlxText(float X, float Y, float Width, String Text = null, SpriteFont Font = null)
: base(X, Y)
{
makeGraphic((uint)Width, 1, FlxColor.BLACK);
if (Text == null)
_textField = "";
else
_textField = Text;
if(Font == null)
_font = FlxG.defaultFont;
else
_font = Font;
_regen = true;
AllowCollisions = None;
calcFrame();
_scale = 0;
//_numLines = 0;
}