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fliXNA_xbox
FlxGamepad
rightAnalogStill
fliXNA_xbox.FlxGamepad.rightAnalogStill C# (CSharp) Method
FlxGamepad Class Documentation
Datei anzeigen
Open project: jlorek/flxSharp
rightAnalogStill()
public
method
Returns true if the Right Analog is centered and not being pushed in any direction
public
rightAnalogStill
( ) :
bool
return
bool
public bool rightAnalogStill() { return (rightAnalogX == 0) && (rightAnalogY == 0); }
FlxGamepad
FlxGamepad
justPressed
justReleased
leftAnalogPushedDown
leftAnalogPushedLeft
leftAnalogPushedRight
leftAnalogPushedUp
leftAnalogStill
pressed
rightAnalogPushedDown
rightAnalogPushedLeft
rightAnalogPushedRight
rightAnalogPushedUp
rightAnalogStill
update
vibrate