private PlayerPlacedBlockEventArgs ( System.Net.Player player, short x, short y, short h, Block oldBlock, Block newBlock, bool isManual ) : System | ||
player | System.Net.Player | |
x | short | |
y | short | |
h | short | |
oldBlock | Block | |
newBlock | Block | |
isManual | bool | |
return | System |
PlayerPlacedBlockEventArgs::PlayerPlacedBlockEventArgs ( [ player, [ map, Vector3I coords, Block oldBlock, Block newBlock, BlockChangeContext context ) : System |