fCraft.Events.PlayerJoinedWorldEventArgs.PlayerJoinedWorldEventArgs C# (CSharp) Method

PlayerJoinedWorldEventArgs() public method

public PlayerJoinedWorldEventArgs ( [ player, World oldWorld, World newWorld, WorldChangeReason reason ) : System
player [
oldWorld World
newWorld World
reason WorldChangeReason
return System
        public PlayerJoinedWorldEventArgs( [NotNull] Player player, World oldWorld, World newWorld, WorldChangeReason reason ) {
            if( player == null ) throw new ArgumentNullException( "player" );
            Player = player;
            OldWorld = oldWorld;
            NewWorld = newWorld;
            Reason = reason;
        }

Same methods

PlayerJoinedWorldEventArgs::PlayerJoinedWorldEventArgs ( [ player, [ oldWorld, [ newWorld, WorldChangeContext context ) : System
PlayerJoinedWorldEventArgs::PlayerJoinedWorldEventArgs ( [ player, [ oldWorld, [ newWorld, WorldChangeReason context ) : System
PlayerJoinedWorldEventArgs