YGOSharp.CoreServer.Stop C# (CSharp) Method

Stop() public method

public Stop ( ) : void
return void
        public void Stop()
        {
            if (IsListening)
                StopListening();
            foreach (YGOClient client in _clients)
                client.Close();
            Game.Stop();
            IsRunning = false;
        }

Usage Example

Beispiel #1
0
 public void RemovePlayer(Player player)
 {
     if (player.Equals(HostPlayer) && State == GameState.Lobby)
     {
         _server.Stop();
     }
     else if (player.Type == (int)PlayerType.Observer)
     {
         Observers.Remove(player);
         if (State == GameState.Lobby)
         {
             GameServerPacket nwatch = new GameServerPacket(StocMessage.HsWatchChange);
             nwatch.Write((short)Observers.Count);
             SendToAll(nwatch);
         }
         player.Disconnect();
     }
     else if (State == GameState.Lobby)
     {
         Players[player.Type] = null;
         IsReady[player.Type] = false;
         GameServerPacket change = new GameServerPacket(StocMessage.HsPlayerChange);
         change.Write((byte)((player.Type << 4) + (int)PlayerChange.Leave));
         SendToAll(change);
         player.Disconnect();
     }
     else
     {
         Surrender(player, 4, true);
     }
 }
All Usage Examples Of YGOSharp.CoreServer::Stop