public void ReadWorld()
{
EntityBuilder.Begin();
string path = _game.Content.RootDirectory + "/Data";
IEnumerable<string> files = Directory.EnumerateFiles(path, "*_Area.xml", SearchOption.AllDirectories);
Game1.Instance.Level.Clear();
foreach (string file in files)
{
DataSet data = new DataSet();
data.ReadXml(file);
Area area = CreateArea(data, AreaVersion.EVIL);
string id = data.Tables["AreaInfo"].Rows[0]["ID"].ToString();
Game1.Instance.Level.AddArea(id, area);
}
EntityBuilder.End();
}