public void addCursorFunctionForLineDisconnectConnect(MouseEventArgs e)
{
//--This function helps to draw a mouse move event..
//--This is done to prevent mouse event e.x called before chart is loaded other wise the program will crash
if (!chart1.IsAccessible && load == 0)
{
load = 1;
return;
}
//this event occurs and compares the values in the list first and identifies if the values
if ((e.X > chart1.ChartAreas[0].Position.X && e.Y > chart1.ChartAreas[0].Position.Y) && (e.X < chart1.Width && e.Y < chart1.Height))
{
try
{
//Point position = e.Location;
double xValue = chart1.ChartAreas[0].AxisX.PixelPositionToValue(e.X);
double yValue = chart1.ChartAreas[0].AxisY.PixelPositionToValue(e.Y);
xAxis1 = xValue;
yAxis1 = yValue;
//Console.Write("xval = " + xValue + "yvalue = " + yValue);
if (menuStripNodeInfoValues.Count > 0)
{
//foreach(var values in menuStripNodeInfoValues)
for (int i = 0; i < menuStripNodeInfoValues.Count; i++)
{
if ((xValue > menuStripNodeInfoValues[i].xVal - 0.25 && xValue < menuStripNodeInfoValues[i].xVal + 0.25) && (yValue > menuStripNodeInfoValues[i].yVal - 0.25 && yValue < menuStripNodeInfoValues[i].yVal + 0.25))
{
idOfNodeSelected = menuStripNodeInfoValues[i].id;
if (Cursor == Cursors.Cross)
{
Cursor = Cursors.Hand;
}
//--Whenever this occurs lets move on to attaching the the node or say refreshing and replotting....
//--For this as well lets rise a flag..
flagNodeSelectedForConnect = 1;
break;//this break is for if found the value no longer loop increases the perfomances..
}
else
{
if (Cursor != Cursors.Cross)
{
this.Cursor = Cursors.Cross;
// readyForMouseClick = 0;//dissable on click event.
flagNodeSelectedForConnect = 0;
}
}
}
}//close of if menuStripAllValue>0
}
catch (Exception ex)
{
MessageBox.Show(ex.Message);
}
}//--close of the if..
}