UnityEngine.UI.Graphic.RegisterDirtyLayoutCallback C# (CSharp) Method

RegisterDirtyLayoutCallback() public method

public RegisterDirtyLayoutCallback ( UnityAction action ) : void
action UnityAction
return void
        public void RegisterDirtyLayoutCallback(UnityAction action)
        {
            this.m_OnDirtyLayoutCallback = (UnityAction) Delegate.Combine(this.m_OnDirtyLayoutCallback, action);
        }

Usage Example

Beispiel #1
0
 static public int RegisterDirtyLayoutCallback(IntPtr l)
 {
     try {
                     #if DEBUG
         var    method     = System.Reflection.MethodBase.GetCurrentMethod();
         string methodName = GetMethodName(method);
                     #if UNITY_5_5_OR_NEWER
         UnityEngine.Profiling.Profiler.BeginSample(methodName);
                     #else
         Profiler.BeginSample(methodName);
                     #endif
                     #endif
         UnityEngine.UI.Graphic         self = (UnityEngine.UI.Graphic)checkSelf(l);
         UnityEngine.Events.UnityAction a1;
         checkDelegate(l, 2, out a1);
         self.RegisterDirtyLayoutCallback(a1);
         pushValue(l, true);
         return(1);
     }
     catch (Exception e) {
         return(error(l, e));
     }
             #if DEBUG
     finally {
                     #if UNITY_5_5_OR_NEWER
         UnityEngine.Profiling.Profiler.EndSample();
                     #else
         Profiler.EndSample();
                     #endif
     }
             #endif
 }
All Usage Examples Of UnityEngine.UI.Graphic::RegisterDirtyLayoutCallback