UnityEngine.Rendering.SphericalHarmonicsL2.AddAmbientLightInternal C# (CSharp) Method

AddAmbientLightInternal() private static method

private static AddAmbientLightInternal ( Color color, SphericalHarmonicsL2 &sh ) : void
color Color
sh SphericalHarmonicsL2
return void
        private static void AddAmbientLightInternal(Color color, ref SphericalHarmonicsL2 sh)
        {
            INTERNAL_CALL_AddAmbientLightInternal(ref color, ref sh);
        }

Usage Example

 public void AddAmbientLight(Color color)
 {
     SphericalHarmonicsL2.AddAmbientLightInternal(color, ref this);
 }