UnityEngine.Networking.NetworkCRC.Validate C# (CSharp) Method

Validate() static private method

static private Validate ( CRCMessageEntry scripts, int numChannels ) : bool
scripts UnityEngine.Networking.NetworkSystem.CRCMessageEntry
numChannels int
return bool
        internal static bool Validate(CRCMessageEntry[] scripts, int numChannels)
        {
            return singleton.ValidateInternal(scripts, numChannels);
        }

Usage Example

Beispiel #1
0
 private void OnCRC(NetworkMessage netMsg)
 {
     netMsg.ReadMessage(s_CRCMessage);
     NetworkCRC.Validate(s_CRCMessage.scripts, numChannels);
 }
All Usage Examples Of UnityEngine.Networking.NetworkCRC::Validate