UnityEngine.Networking.Types.NetworkAccessToken.IsValid C# (CSharp) Method

IsValid() public method

public IsValid ( ) : bool
return bool
        public bool IsValid()
        {
            if ((this.array == null) || (this.array.Length != 0x40))
            {
                return false;
            }
            byte[] array = this.array;
            for (int i = 0; i < array.Length; i++)
            {
                if (array[i] != 0)
                {
                    return true;
                }
            }
            return false;
        }
    }