UnityEngine.EventSystems.EventSystem.TickModules C# (CSharp) Method

TickModules() private method

private TickModules ( ) : void
return void
        private void TickModules()
        {
            for (int i = 0; i < this.m_SystemInputModules.Count; i++)
            {
                if (this.m_SystemInputModules[i] != null)
                {
                    this.m_SystemInputModules[i].UpdateModule();
                }
            }
        }