private ReformatTexture ( |
||
texture | ||
width | int | |
height | int | |
textureFormat | TextureFormat | |
useMipmap | bool | |
linear | bool | |
return | bool |
public static extern bool ReformatTexture(ref Texture2D texture, int width, int height, TextureFormat textureFormat, bool useMipmap, bool linear);
[MethodImpl(MethodImplOptions.InternalCall)]