UnityEditor.StaticOcclusionCulling.InvalidatePrevisualisationData C# (CSharp) Method

InvalidatePrevisualisationData() private method

private InvalidatePrevisualisationData ( ) : void
return void
        internal static extern void InvalidatePrevisualisationData();
        [MethodImpl(MethodImplOptions.InternalCall)]

Usage Example

 void OnDidOpenScene()
 {
     StaticOcclusionCulling.InvalidatePrevisualisationData();
     Repaint();
 }