private void LayoutWithStripsOnTop(List <AudioMixerGroupController> allGroups, Dictionary <AudioMixerEffectController, AudioMixerGroupController> effectMap)
{
SplitterState horizontalSplitter = this.m_LayoutStripsOnTop.m_HorizontalSplitter;
SplitterState verticalSplitter = this.m_LayoutStripsOnTop.m_VerticalSplitter;
SplitterGUILayout.BeginVerticalSplit(verticalSplitter, new GUILayoutOption[]
{
GUILayout.ExpandWidth(true),
GUILayout.ExpandHeight(true)
});
if (this.m_GroupsRenderedAboveSections)
{
GUILayout.BeginVertical(new GUILayoutOption[0]);
GUILayout.EndVertical();
}
SplitterGUILayout.BeginHorizontalSplit(horizontalSplitter, new GUILayoutOption[]
{
GUILayout.ExpandWidth(true),
GUILayout.ExpandHeight(true)
});
if (!this.m_GroupsRenderedAboveSections)
{
GUILayout.BeginVertical(new GUILayoutOption[0]);
GUILayout.EndVertical();
}
SplitterGUILayout.EndHorizontalSplit();
SplitterGUILayout.EndVerticalSplit();
float y = (!this.m_GroupsRenderedAboveSections) ? (17f + (float)verticalSplitter.realSizes[0]) : 17f;
float height = (float)((!this.m_GroupsRenderedAboveSections) ? verticalSplitter.realSizes[1] : verticalSplitter.realSizes[0]);
float y2 = this.m_GroupsRenderedAboveSections ? (17f + (float)verticalSplitter.realSizes[0]) : 17f;
float num = (float)(this.m_GroupsRenderedAboveSections ? verticalSplitter.realSizes[1] : verticalSplitter.realSizes[0]);
Rect rect = new Rect(0f, y, base.position.width, height);
Rect totalRectOfSections = new Rect(0f, rect.yMax, base.position.width, base.position.height - rect.height);
Rect[] array = new Rect[this.m_SectionOrder.Length];
for (int i = 0; i < array.Length; i++)
{
float x = (i <= 0) ? 0f : array[i - 1].xMax;
array[i] = new Rect(x, y2, (float)horizontalSplitter.realSizes[i], num - 12f);
}
Rect[] expr_1F7_cp_0 = array;
int expr_1F7_cp_1 = 0;
expr_1F7_cp_0[expr_1F7_cp_1].x = expr_1F7_cp_0[expr_1F7_cp_1].x + 8f;
Rect[] expr_210_cp_0 = array;
int expr_210_cp_1 = 0;
expr_210_cp_0[expr_210_cp_1].width = expr_210_cp_0[expr_210_cp_1].width - 12f;
Rect[] expr_22E_cp_0 = array;
int expr_22E_cp_1 = array.Length - 1;
expr_22E_cp_0[expr_22E_cp_1].x = expr_22E_cp_0[expr_22E_cp_1].x + 4f;
Rect[] expr_24C_cp_0 = array;
int expr_24C_cp_1 = array.Length - 1;
expr_24C_cp_0[expr_24C_cp_1].width = expr_24C_cp_0[expr_24C_cp_1].width - 12f;
for (int j = 1; j < array.Length - 1; j++)
{
Rect[] expr_26E_cp_0 = array;
int expr_26E_cp_1 = j;
expr_26E_cp_0[expr_26E_cp_1].x = expr_26E_cp_0[expr_26E_cp_1].x + 4f;
Rect[] expr_288_cp_0 = array;
int expr_288_cp_1 = j;
expr_288_cp_0[expr_288_cp_1].width = expr_288_cp_0[expr_288_cp_1].width - 8f;
}
this.DoSections(totalRectOfSections, array, this.m_SectionOrder);
this.m_ChannelStripView.OnGUI(rect, this.m_ShowReferencedBuses, this.m_ShowBusConnections, this.m_ShowBusConnectionsOfSelection, allGroups, effectMap, this.m_SortGroupsAlphabetically, this.m_ShowDeveloperOverlays, this.m_GroupTree.ScrollToItem);
EditorGUI.DrawRect(new Rect(0f, 17f + (float)verticalSplitter.realSizes[0] - 1f, base.position.width, 1f), new Color(0f, 0f, 0f, 0.4f));
}