public PropertyAndTargetHandler ( UnityEditor.SerializedProperty property, Object target, |
||
property | UnityEditor.SerializedProperty | |
target | Object | |
function | ||
return | System |
public PropertyAndTargetHandler(SerializedProperty property, Object target, TargetChoiceHandler.TargetChoiceMenuFunction function)
{
this.property = property;
this.target = target;
this.function = function;
}
}