private INTERNAL_CALL_GetNearestPoint ( Vector2 &point, int &pathIndex, int &pointIndex, float &distance ) : bool | ||
point | Vector2 | |
pathIndex | int | |
pointIndex | int | |
distance | float | |
return | bool |
private static extern bool INTERNAL_CALL_GetNearestPoint(ref Vector2 point, out int pathIndex, out int pointIndex, out float distance);
[MethodImpl(MethodImplOptions.InternalCall), WrapperlessIcall]
public static bool GetNearestPoint(Vector2 point, out int pathIndex, out int pointIndex, out float distance) { return(PolygonEditor.INTERNAL_CALL_GetNearestPoint(ref point, out pathIndex, out pointIndex, out distance)); }