UnityEditor.PackageExport.BuildAssetList C# (CSharp) Method

BuildAssetList() private method

private BuildAssetList ( ) : void
return void
        private void BuildAssetList()
        {
            this.m_Assets = GetAssetItemsForExport(Selection.assetGUIDsDeepSelection, this.m_IncludeDependencies).ToArray<AssetsItem>();
            this.m_Tree = null;
            this.m_TreeViewState = null;
        }

Usage Example

        private static void ShowExportPackage()
        {
            PackageExport window = EditorWindow.GetWindow <PackageExport>(true, "Exporting package");

            window.BuildAssetList();
            window.Repaint();
        }