UnityEditor.GraphicsSettingsWindow.TierSettingsEditor.RenderingPathPopup C# (CSharp) Method

RenderingPathPopup() private method

private RenderingPathPopup ( RenderingPath rp ) : RenderingPath
rp RenderingPath
return RenderingPath
            internal RenderingPath RenderingPathPopup(RenderingPath rp)
            {
                return (RenderingPath) EditorGUILayout.IntPopup((int) rp, Styles.renderingPathName, Styles.renderingPathValue, new GUILayoutOption[0]);
            }