UnityEditor.EdgeCollider2DEditor.OnEnable C# (CSharp) Method

OnEnable() public method

public OnEnable ( ) : void
return void
        public override void OnEnable()
        {
            base.OnEnable();
            this.m_Points = base.serializedObject.FindProperty("m_Points");
            this.m_Points.isExpanded = false;
        }