public void Save()
{
if (((this.m_ShowMode != 4) && this.IsNotDocked()) && !this.IsZoomed())
{
string str = this.NotDockedWindowID();
EditorPrefs.SetFloat(str + "x", this.m_PixelRect.x);
EditorPrefs.SetFloat(str + "y", this.m_PixelRect.y);
EditorPrefs.SetFloat(str + "w", this.m_PixelRect.width);
EditorPrefs.SetFloat(str + "h", this.m_PixelRect.height);
}
}