protected override void SetVisibilityState(ModuleUI.VisibilityState newState)
{
base.SetVisibilityState(newState);
if (newState != ModuleUI.VisibilityState.VisibleAndFoldedOut)
{
Tools.s_Hidden = false;
m_SelectedTransform = null;
ParticleEffectUtils.ClearPlanes();
}
else
{
this.SyncVisualization();
}
}