UnityEditor.BlendTreeInspector.AllMotions C# (CSharp) Method

AllMotions() private method

private AllMotions ( ) : bool
return bool
        private bool AllMotions()
        {
            bool flag = true;
            for (int i = 0; (i < this.m_Childs.arraySize) && flag; i++)
            {
                flag = this.m_Childs.GetArrayElementAtIndex(i).FindPropertyRelative("m_Motion").objectReferenceValue is AnimationClip;
            }
            return flag;
        }