public static void DrawBodyParts(Rect rect, int shownBodyView, AvatarControl.BodyPartFeedback bodyPartCallback)
{
GUI.color = new Color(0.2f, 0.2f, 0.2f, 1f);
if (AvatarControl.styles.Silhouettes[shownBodyView] != null)
{
GUI.DrawTexture(rect, AvatarControl.styles.Silhouettes[shownBodyView].image);
}
for (int i = 1; i < 9; ++i)
{
AvatarControl.DrawBodyPart(shownBodyView, i, rect, bodyPartCallback((BodyPart)i));
}
}