UnityEditor.AudioMixerGroupViewList.RecreateListControl C# (CSharp) Method

RecreateListControl() public method

public RecreateListControl ( ) : void
return void
        public void RecreateListControl()
        {
            if (this.m_Controller != null)
            {
                this.m_Views = new List<MixerGroupView>(this.m_Controller.views);
                if (this.m_Views.Count == 0)
                {
                    MixerGroupView item = new MixerGroupView();
                    if (<>f__am$cache0 == null)
                    {
                        <>f__am$cache0 = new Func<AudioMixerGroupController, GUID>(null, (IntPtr) <RecreateListControl>m__0);