UnityEditor.AudioMixerDrawUtils.DrawVerticalShow C# (CSharp) Method

DrawVerticalShow() public static method

public static DrawVerticalShow ( Rect rect, bool fadeToTheRight ) : void
rect UnityEngine.Rect
fadeToTheRight bool
return void
        public static void DrawVerticalShow(Rect rect, bool fadeToTheRight)
        {
            Rect texCoords = !fadeToTheRight ? new Rect(1f, 1f, -1f, -1f) : new Rect(0f, 0f, 1f, 1f);
            GUI.DrawTextureWithTexCoords(rect, styles.leftToRightShadowTexture, texCoords);
        }