UnityEditor.AnimationUtility.CalculateTransformPath C# (CSharp) Method

CalculateTransformPath() private method

private CalculateTransformPath ( Transform targetTransform, Transform root ) : string
targetTransform UnityEngine.Transform
root UnityEngine.Transform
return string
        public static extern string CalculateTransformPath(Transform targetTransform, Transform root);
        [MethodImpl(MethodImplOptions.InternalCall)]

Usage Example

 public static string GetPath(Transform t)
 {
     return(AnimationUtility.CalculateTransformPath(t, t.root));
 }
AnimationUtility