UnityEditor.EditorTestsRunner.EditorTestResultBase.SetParent C# (CSharp) Method

SetParent() public method

public SetParent ( EditorTestResultGroup parent ) : void
parent EditorTestResultGroup
return void
        public void SetParent(EditorTestResultGroup parent)
        {
            this.m_ParentGroup = parent;
            if (this.m_ParentGroup != null)
            {
                this.m_ParentGroup.m_Children.Add(this);
            }
        }