private SaveTimeout ( object sender, EventArgs args ) : void | ||
sender | object | |
args | EventArgs | |
return | void |
void SaveTimeout (object sender, EventArgs args)
{
try {
Save ();
save_needed = false;
} catch (Exception e) {
// FIXME: Present a nice dialog here that interprets the
// error message correctly.
Logger.Error ("Error while saving: {0}", e);
}
}