Tibialyzer.OutfiterManager.GetColor C# (CSharp) Method

GetColor() public static method

public static GetColor ( int color ) : Color
color int
return Color
        public static Color GetColor(int color)
        {
            return outfitColors[color];
        }

Usage Example

Beispiel #1
0
        /// <summary>
        /// Blends the specified colors onto "main", according to the blend pattern specified by "blend"
        /// Blend contains either (255,255,0) for colors[0]; (255,0,0) for colors [1]; (0,255,0) for colors[2]; (0,0,255) for colors[3]; or Transparent for nothing
        /// </summary>
        private static Bitmap BlendPixels(Bitmap main, Bitmap blend, int[] colors)
        {
            Color c1 = OutfiterManager.GetColor(colors[0]);
            Color c2 = OutfiterManager.GetColor(colors[1]);
            Color c3 = OutfiterManager.GetColor(colors[2]);
            Color c4 = OutfiterManager.GetColor(colors[3]);

            for (int x = 0; x < main.Width; x++)
            {
                for (int y = 0; y < main.Height; y++)
                {
                    Color blendColor  = blend.GetPixel(x, y);
                    Color resultColor = Color.Transparent;
                    if (blendColor.R == 255 && blendColor.G == 255 && blendColor.B == 0)
                    {
                        resultColor = c1;
                    }
                    else if (blendColor.R == 255 && blendColor.G == 0 && blendColor.B == 0)
                    {
                        resultColor = c2;
                    }
                    else if (blendColor.R == 0 && blendColor.G == 255 && blendColor.B == 0)
                    {
                        resultColor = c3;
                    }
                    else if (blendColor.R == 0 && blendColor.G == 0 && blendColor.B == 255)
                    {
                        resultColor = c4;
                    }
                    if (blendColor.A > 0)
                    {
                        Color mainColor = main.GetPixel(x, y);
                        main.SetPixel(x, y, Color.FromArgb(
                                          (byte)((((double)mainColor.R / 255.0)) * resultColor.R),
                                          (byte)((((double)mainColor.G / 255.0)) * resultColor.G),
                                          (byte)((((double)mainColor.B / 255.0)) * resultColor.B)));
                    }
                }
            }
            return(main);
        }