Terraria.WorldSections.SectionFramed C# (CSharp) Method

SectionFramed() public method

public SectionFramed ( int x, int y ) : bool
x int
y int
return bool
        public bool SectionFramed(int x, int y)
        {
            if (x < 0 || x >= this.width || (y < 0 || y >= this.height))
                return false;
            return this.data[y * this.width + x][1];
        }

Same methods

WorldSections::SectionFramed ( int x, int y, bool value ) : void