internal static void SetupUpdateType(Dust dust)
{
ModDust modDust = GetDust(dust.type);
if (modDust != null && modDust.updateType >= 0)
{
dust.realType = dust.type;
dust.type = modDust.updateType;
}
}
//in Terraria.Dust.UdpateDust at end of dust update code call this