public EditSpawnRange ( |
||
player | ||
spawnRangeX | int | |
spawnRangeY | int | |
safeRangeX | int | |
safeRangeY | int | |
return | void |
public virtual void EditSpawnRange(Player player, ref int spawnRangeX, ref int spawnRangeY,
ref int safeRangeX, ref int safeRangeY)
{
}