System.Convert.Convert.ToUInt32 C# (CSharp) Method

ToUInt32() private method

private ToUInt32 ( float value ) : uint
value float
return uint
		public static uint ToUInt32 (float value) 
		{ 
			if (value > UInt32.MaxValue || value < UInt32.MinValue) 
				throw new OverflowException (Locale.GetText (
					"Value is greater than UInt32.MaxValue or less than UInt32.MinValue"));
	  
			// Returned Even-Rounded, pass as double to Math
			return (uint)(Math.Round ( (double)value));
		}

Same methods

Convert.Convert::ToUInt32 ( DateTime value ) : uint
Convert.Convert::ToUInt32 ( bool value ) : uint
Convert.Convert::ToUInt32 ( byte value ) : uint
Convert.Convert::ToUInt32 ( char value ) : uint
Convert.Convert::ToUInt32 ( decimal value ) : uint
Convert.Convert::ToUInt32 ( double value ) : uint
Convert.Convert::ToUInt32 ( int value ) : uint
Convert.Convert::ToUInt32 ( long value ) : uint
Convert.Convert::ToUInt32 ( object value ) : uint
Convert.Convert::ToUInt32 ( object value, IFormatProvider provider ) : uint
Convert.Convert::ToUInt32 ( sbyte value ) : uint
Convert.Convert::ToUInt32 ( short value ) : uint
Convert.Convert::ToUInt32 ( string value ) : uint
Convert.Convert::ToUInt32 ( string value, IFormatProvider provider ) : uint
Convert.Convert::ToUInt32 ( string value, int fromBase ) : uint
Convert.Convert::ToUInt32 ( uint value ) : uint
Convert.Convert::ToUInt32 ( ulong value ) : uint
Convert.Convert::ToUInt32 ( ushort value ) : uint