System.Xml.Tests.XsltcTestCaseBase.AssemblyLoader.Verify C# (CSharp) Method

Verify() public method

public Verify ( string asmName, string typeName, string baselineFile, bool pdb ) : bool
asmName string
typeName string
baselineFile string
pdb bool
return bool
            public bool Verify(string asmName, string typeName, string baselineFile, bool pdb)
            {
                try
                {
                    var xslt = new XslCompiledTransform();
                    Assembly xsltasm = AssemblyLoadContext.Default.LoadFromAssemblyPath(Path.GetFullPath(asmName));

                    if (xsltasm == null)
                    {
                        //_output.WriteLine("Could not load file");
                        return false;
                    }

                    Type t = xsltasm.GetType(typeName);

                    if (t == null)
                    {
                        //_output.WriteLine("No type loaded");
                        return false;
                    }

                    xslt.Load(t);

                    var inputXml = new XmlDocument();

                    using (var stream = new MemoryStream())
                    using (var sw = new StreamWriter(stream) { AutoFlush = true })
                    {
                        inputXml.LoadXml("<foo><bar>Hello, world!</bar></foo>");
                        xslt.Transform(inputXml, null, sw);

                        if (!XsltVerificationLibrary.CompareXml(Path.Combine(XsltcModule.TargetDirectory, baselineFile), stream))
                        {
                            //_output.WriteLine("Baseline file comparison failed");
                            return false;
                        }
                    }

                    return true;
                }
                catch (Exception e)
                {
                    s_output.WriteLine(e.Message);
                    return false;
                }
                // Turning this off as this causes noise on different platforms like IA64.
                // Also since we verify the assembly by loading there is not really a need for this verification.
                // if (succeeded && runAssemblyVerification) {
                //    String peOutput = String.Empty;
                //    succeeded = XsltVerificationLibrary.VerifyAssemblyUsingPEVerify(
                //            asmName,
                //            logger,
                //            ref peOutput);
                //    logger.LogMessage("Assembly Verification Result: " + peOutput);
                //}
            }
XsltcTestCaseBase.AssemblyLoader