internal void ErrorResponseNotify(bool isKeepAlive) {
m_ErrorResponseStatus = true;
m_IgnoreSocketErrors |= !isKeepAlive;
GlobalLog.Print((WriteStream?"Write-":"Read-") + "ConnectStream#"+ ValidationHelper.HashString(this) + "::Got notification on an Error Response, m_IgnoreSocketErrors:" + m_IgnoreSocketErrors);
}