public void MessageInfo(string LabelInfo, int TypeInfo)
{
LeanTween.scale(gameObject, Vector3.one, 0f);
System.Globalization.CultureInfo cultureInfo = System.Threading.Thread.CurrentThread.CurrentCulture;
System.Globalization.TextInfo textInfo = cultureInfo.TextInfo;
Label.text = textInfo.ToUpper(LabelInfo);
switch (TypeInfo)
{
case 1: Btn3.gameObject.SetActive(false); Btn2.gameObject.SetActive(true); break;
case 2: Btn2.gameObject.SetActive(false); Btn3.gameObject.SetActive(false); break;
default: Btn2.gameObject.SetActive(true); Btn3.gameObject.SetActive(true); break;
}
}