public RotateTransform ( float fAngle, MatrixOrder order ) : void | ||
fAngle | float | |
order | MatrixOrder | |
return | void |
public void RotateTransform(float fAngle, MatrixOrder order)
{
this._innerGraphics.RotateTransform(fAngle, order);
}
SvgRenderer::RotateTransform ( float fAngle ) : void |