StonehearthEditor.CampPieceNodeData.PostLoadFixup C# (CSharp) Method

PostLoadFixup() public method

public PostLoadFixup ( ) : void
return void
        public override void PostLoadFixup()
        {
            if (NodeFile.Json["script_info"] != null)
            {
                FixupLoot("script_info.loot_chests.*.loot_drops");
            }
            else
            {
                FixupLoot("*.*.loot_drops");
            }
        }