SteamKit2.SteamUser.HandleMsg C# (CSharp) Method

HandleMsg() public method

Handles a client message. This should not be called directly.
public HandleMsg ( IPacketMsg packetMsg ) : void
packetMsg IPacketMsg The packet message that contains the data.
return void
        public override void HandleMsg( IPacketMsg packetMsg )
        {
            switch ( packetMsg.MsgType )
            {
                case EMsg.ClientLogOnResponse:
                    HandleLogOnResponse( packetMsg );
                    break;

                case EMsg.ClientNewLoginKey:
                    HandleLoginKey( packetMsg );
                    break;

                case EMsg.ClientSessionToken:
                    HandleSessionToken( packetMsg );
                    break;

                case EMsg.ClientLoggedOff:
                    HandleLoggedOff( packetMsg );
                    break;

                case EMsg.ClientUpdateMachineAuth:
                    HandleUpdateMachineAuth( packetMsg );
                    break;

                case EMsg.ClientAccountInfo:
                    HandleAccountInfo( packetMsg );
                    break;

                case EMsg.ClientWalletInfoUpdate:
                    HandleWalletInfo( packetMsg );
                    break;
            }
        }