private void OnAddNodeCompletedNodeArgs(object sender, AddedNodeEventArgs e)
{
NodesEventArgs nodesEventArgs = new NodesEventArgs(null, e.Node, (INodeProxy[])null);
ConnectNodeToMap(e.Node.Id, e.Location); //the event of the connect will add it to the map
if (AddNodeCompleted != null)
{
AddNodeCompleted.Invoke(this, e);
}
}