/// <summary>
/// Send a message to this friend.
/// </summary>
/// <param name="message">Message to send.</param>
public void SendMessage(string message)
{
byte[] msg = SteamUtils.StringToByte(message);
SteamManager.Friends.SendMsgToFriend(SteamID, EChatEntryType.k_EChatEntryTypeChatMsg, msg, msg.Length);
}