public FacialHairEquipUpdate( Mobile parent )
: base( 0x2E, 15 )
{
int hue = parent.FacialHairHue;
if( parent.SolidHueOverride >= 0 )
hue = parent.SolidHueOverride;
int hairSerial = FacialHairInfo.FakeSerial( parent );
m_Stream.Write( (int)hairSerial );
m_Stream.Write( (short)parent.FacialHairItemID );
m_Stream.Write( (byte)0 );
m_Stream.Write( (byte)Layer.FacialHair );
m_Stream.Write( (int)parent.Serial );
m_Stream.Write( (short)hue );
}
}