Server.Items.BaseWeapon.OnSingleClick C# (CSharp) Method

OnSingleClick() public method

public OnSingleClick ( Mobile from ) : void
from Mobile
return void
		public override void OnSingleClick( Mobile from )
		{
			List<EquipInfoAttribute> attrs = new List<EquipInfoAttribute>();

			if ( DisplayLootType )
			{
				if ( LootType == LootType.Blessed )
					attrs.Add( new EquipInfoAttribute( 1038021 ) ); // blessed
				else if ( LootType == LootType.Cursed )
					attrs.Add( new EquipInfoAttribute( 1049643 ) ); // cursed
			}

			if ( m_Quality == WeaponQuality.Exceptional )
				attrs.Add( new EquipInfoAttribute( 1018305 - (int)m_Quality ) );

			if ( m_Identified || from.AccessLevel >= AccessLevel.GameMaster )
			{
				if( m_Slayer != SlayerName.None )
				{
					SlayerEntry entry = SlayerGroup.GetEntryByName( m_Slayer );
					if( entry != null )
						attrs.Add( new EquipInfoAttribute( entry.Title ) );
				}

				if( m_Slayer2 != SlayerName.None )
				{
					SlayerEntry entry = SlayerGroup.GetEntryByName( m_Slayer2 );
					if( entry != null )
						attrs.Add( new EquipInfoAttribute( entry.Title ) );
				}

				if ( m_DurabilityLevel != WeaponDurabilityLevel.Regular )
					attrs.Add( new EquipInfoAttribute( 1038000 + (int)m_DurabilityLevel ) );

				if ( m_DamageLevel != WeaponDamageLevel.Regular )
					attrs.Add( new EquipInfoAttribute( 1038015 + (int)m_DamageLevel ) );

				if ( m_AccuracyLevel != WeaponAccuracyLevel.Regular )
					attrs.Add( new EquipInfoAttribute( 1038010 + (int)m_AccuracyLevel ) );
			}
			else if( m_Slayer != SlayerName.None || m_Slayer2 != SlayerName.None || m_DurabilityLevel != WeaponDurabilityLevel.Regular || m_DamageLevel != WeaponDamageLevel.Regular || m_AccuracyLevel != WeaponAccuracyLevel.Regular )
				attrs.Add( new EquipInfoAttribute( 1038000 ) ); // Unidentified

			if ( m_Poison != null && m_PoisonCharges > 0 )
				attrs.Add( new EquipInfoAttribute( 1017383, m_PoisonCharges ) );

			int number;

			if ( Name == null )
			{
				number = LabelNumber;
			}
			else
			{
				this.LabelTo( from, Name );
				number = 1041000;
			}

			if ( attrs.Count == 0 && Crafter == null && Name != null )
				return;

			EquipmentInfo eqInfo = new EquipmentInfo( number, m_Crafter, false, attrs.ToArray() );

			from.Send( new DisplayEquipmentInfo( this, eqInfo ) );
		}