public static GetOffset ( DoorFacing facing ) : Point3D | ||
facing | DoorFacing | |
return | Point3D |
public static Point3D GetOffset( DoorFacing facing )
{
return m_Offsets[(int)facing];
}
public GargishPrisonDoor(DoorFacing facing) : base(0x5142 + GetIdOffset(facing), 0x5143 + GetIdOffset(facing), 0xF0, 0xEF, BaseDoor.GetOffset(facing)) { }