public Verify ( |
||
source | ||
card | ICard | |
targets | List |
|
isLooseVerify | bool | |
return | VerifierResult |
public override VerifierResult Verify(Player source, ICard card, List<Player> targets, bool isLooseVerify)
{
if (targets == null || targets.Count == 0)
{
return VerifierResult.Success;
}
return VerifierResult.Fail;
}